A friend just introduced me to awbw a few weeks ago. I don’t think it’s new, but I had no idea it was out there.

awbw is to Advance Wars as Pokemon Showdown is to Pokemon. It’s a free web simulation of the mechanics, designed to make it easy to enjoy the multiplayer.

It has the COs, units, and map elements of the GBA and DS games. AFAIK most of the maps themselves are user made. COs are split into tiers, because (unsurprisingly), some are significantly advantaged over others.

You can play simultaneously, but there’s an apparent emphasis on async matches.

So yeah, just sharing in cases other people who might be interested weren’t aware of this.

  • MelodiousFunk@slrpnk.net
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    12 days ago

    That was my experience too. Just a slog. AW wasn’t really designed for PvP imo. Attempts at “balancing” just make it less fun. Days of Ruin really drove that home for me… not surprised the series died out after that. And nothing else has really scratched that itch since. Wargroove came close, but the design leaned towards multiplayer from the start. Balance patches etc. And the dev response towards complaints about poor enemy AI was always “play a human.” Which… turned into a slog.