Hello,
I have been working on a game on and off. It’s finally starting to shape up into something fun to play!
The game play is the old flash game ‘Age of War’ mixed with some Civilization inspired management. So far you can buy units and buildings, upgrade technologies, and fight a never ending onslaught of enemies.
My next plans are to implement a relics system, and starting to expand on traits.
Over the past week I’ve
- Re-worked the units and building into a more dynamic and less hardcoded system.
- Made some minor UI changes
- Started adding resources
- Added ability to destroy buildings, allowing you to free up tiles for future improvements
- Added end match information, along with a tracker showing upcoming waves and allowing for selecting rewards
Cool, the screenshot reminds me of a game I played in the Apple II days. Anyone remember the name of that one? “Age of war” could be pretty close, but I can’t find anything about it online.
Sorry can’t say I know of it, but you’ve got me curious if you ever remember it.
I think it might be this one: https://duckduckgo.com/?q=the+ancient+art+of+war+game+apple&iar=images
Seems to be https://en.wikipedia.org/wiki/The_Ancient_Art_of_War
Sucks to be Player-Right