Through the power of writing 15000 lines of fully commented assembly, I have created a ROM containing 125 accuracy tests, which you can find here:https://git...
Interesting video, and I watched the whole thing. And even as accurate as the Nintendo Switch NES emulator is, there’s still lag. Mario still runs like he’s on ice. On actual hardware, you have pretty tight control, but on the Switch, there’s a lag that makes the game unplayable to me. Still talking about SMB1, but the lag is in all the games. I find it unplayable.
The Super NES Classic, which I have (and I have modded to run other games, but it still runs the same emulator — it’s not running RetroArch, which I believe it is capable of doing) is good enough for Zelda 3 (as is NSO), but for Mario… it’s not quite there. I was so good at it when I had an NES. Not world record good, but good enough to beat the game without warps and without dying. Did that a few times for friends.
Interesting video, and I watched the whole thing. And even as accurate as the Nintendo Switch NES emulator is, there’s still lag. Mario still runs like he’s on ice. On actual hardware, you have pretty tight control, but on the Switch, there’s a lag that makes the game unplayable to me. Still talking about SMB1, but the lag is in all the games. I find it unplayable.
The Super NES Classic, which I have (and I have modded to run other games, but it still runs the same emulator — it’s not running RetroArch, which I believe it is capable of doing) is good enough for Zelda 3 (as is NSO), but for Mario… it’s not quite there. I was so good at it when I had an NES. Not world record good, but good enough to beat the game without warps and without dying. Did that a few times for friends.