Yesterday CD PROJEKT GROUP published a presentation for its H1 2025 Earnings.
One of the slides shows copies sold in June 2025 on Nintendo Switch 2, 75.4% were physical copies and 24.6% digital.
Cyberpunk 2077 is one of the few third party titles that offer the full game in a physical cartridge.
It’s one of the only physical games that is actually physical so this makes sense
How is the performance and graphics?
Performance is amazing in docked mode, pretty good in portable (lower resolution, but still great). I had one or two crashes playing the main story, but overall no serious slow downs or frame drops.
Can only recommend it.
Same for me. I’ve been playing it docked, it looks and performs great. I also had one crash, but it was on a really hot day, I had been playing for a few hours and during a few intense scenes. I guess the Switch 2 overheated and crashed the game. I turned it off and came back later and I haven’t had a crash since then.
Load times aren’t great, especially off the cartridge rather than the internal memory or SD, but other than that it’s pretty good. Def some areas where it chugs but overall it’s a good port. Digital foundry has a good video on it if you’re looking for a deeper dive.
bought it physical - havent played it yet but i want to support great publishers!
Ah, yes. Nindendo.
Isn’t calling switch 2 carts a phyiscal copy misleading
No. You’re probably thinking of game key cards, which don’t actually contain the game, but not all Switch 2 games come on those. Cyberpunk is on a proper game cart, which does contain the full game.
Thanks for the taking the time to inform me.
Also, for those who were not aware: some Switch 1 physical cartridges also did the “just a key card” thing. It’s not new, it’s just what Nintendo recommends for games that are too massive to fit on a cartridge and the publisher doesn’t want to pay the cost of manufacturing that much ROM into them; it’s a lot more now that Switch 2 runs actual modern AAA titles at all (IMHO it should still be zero - but this is a big part of the reason we got here)