• TheFogan@programming.dev
    link
    fedilink
    arrow-up
    14
    ·
    1 年前

    Haven’t really done much in game design, but if I’m understanding right.

    In game design, lets go with 2d first. You mark position with numbers. In 2d you have X and Y. So you say to move to 5,5. then from the starting point that will be 5 right, and 5 up.

    3D you have the same thing, but a bunch of different groups were working on it in different ways without working together. So you wound up multiple systems that had X, Y and Z meaning different things. In the majority of 3d systems Y represents up/down. (the other 2 directions are still kind of half and half between systems)