It looks like Nintendo have finished testing every game.

Summary:

category count percentage
cannot be used 6 ≈ 0.04%
issues that prevent progress or startup issues 162 ≈ 1.07%
issues that have been resolved, or are planned to be 185 ≈ 1.22%
require JoyCon 1 10 ≈ 0.07%
no known issues ≈ 14759 ≈ 97.60%
total ≈15122 100%
  • Semperverus@lemmy.world
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    14 days ago

    I’m sure they have some kind of CI/CD pipeline that can run any game through a gamut of automated tests. They let it rip on a development switch or SDK that has access to the whole software repo and spit out the results in a CSV, with human investigation on games that flag negatively.

    • MudMan@fedia.io
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      13 days ago

      Hah. Sure. So does everybody else, even the games that launch on absolute fire.

      Some of the stuff in the broken/to be corrected file is fairly intricate. They almost certainly didn’t flag a handful of corrupted textures or a crash in later levels in a game via that process.

      Best guess they got all of these tested manually to some degree. There’s a decent chance that they got in touch with teams who had dev kits and asked them to self-report issues, too, but who knows how much testing was in-house and how much contributed by third party publishers. Either way it’s a TON of games to go through, even to hook for automation.