Love it! An experience easily applicable to TF2 as well LOL.
What was the hardest part of this project for you? :)
Love it! An experience easily applicable to TF2 as well LOL.
What was the hardest part of this project for you? :)
I think they’re going through some growing pains is all.
There was that little fiasco a while back where “giveaway” items didn’t include lifetime support (understandably) and they didn’t denote this clearly, and their standards with participating creators could have been a little better too, which resulted in a lot of items getting review-bombed like crazy.
I admit I even did this to one product because it was actually removed from my account before I had a chance to download it, because the promotion was over. They since fixed that though.
People also do dumb things that hurt everyone involved, like leave 1-star reviews that are essentially customer support questions. “Would not work.” Or something.
I dunno, if it were ArtStation or something I’d probably be like “Yeah they’re being fishy!”
But the CGCookie / Autotroph / Superhive people are good folk, and I don’t think anybody’s getting filthy rich off Superhive. Could be wrong, but I’d love to hear what they have to say about it before assuming deceptive behavior.
But you made that choice because you liked how it looked. If you’re making expressive, almost surreal art and not just trying to “trick the eye” with photoreal, I think it’s cool!
The ability to break physics but maintain believability is the coolest thing about computer graphics. :D
So, I guess it depends what you were going for, and I think the previous advice wasn’t bad, but you’ll always get people trying to push that realism perfection even if that’s not what you’re trying to do.
Beautiful render, I really like what you did with this. :)