

QUByte Interactive is publishing Glover on Switch, Xbox and PS.
QUByte Interactive is publishing Glover on Switch, Xbox and PS.
Atari VCS support.
I agree, but I can’t see them pricing the launch model of the new gen lower than the previous gen models.
Of course they could drop the price of the Switch one models to maintain a price ladder.
But the inflation adjusted launch price of the Switch 1 from 2017 is equivalent to au$587.26 in 2024, so the Switch 2 looks like it would fit pretty nicely placed just above the current prices.
The Switch 1 OLED is currently retailing at au$540 here so I would expect the new gen to round up to au$600.
IIRC for the N64 controllers the Australian Nintendo Store couldn’t keep them stocked for more than an hour every 6 months or so from when to first released in October 2021 to when stock stabilised in June 2023.
From what it hear it was similar on many other regions too, I don’t think it had the effect they were hoping for.
Nintendo Doing Everything It Can To Prevent Scalpers
Last I heard that the N64 controllers were limited to NSO subscribers. :/
Not really, my reading is that they want it to bypass the battery when docked.
Their take is that the battery power is irrelevant once it has an external power supply.
For “family” devices its a feature that many parents would be happy to use.
I enable the battery health options on my kid’s tablets, I’m happy to sacrifice a little bit of operating time in year one if it means I still have “near new” operating time in year two and on.
You’d have to sacrifice too much of a capacity to prevent it so it’s easier to just try no to go below 20% of charge.
But that’s the thing, you are sacrificing the capacity its just that you are being asked to make that decision manually each and every time. They know how the drain/recharge cycles effect the battery so they could set the min/max cutoffs to optimum values.
For SSDs we expect them to over provision the storage and consider the increased longevity a measurable benefit. I don’t see why batteries should be any different.
if you go that far you’re damaging it.
If that’s true to any significant degree that’s an even bigger problem.
The device should be switching off with something to 5% charge remaining to prevent battery damage.
IIRC the 360 started strong but the PS3 did better in the second half of that gen.
The numbers we have are:
https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
To my mind that’s a wash.
When you consider how these brands performed in the previous gen (>160m vs 24m) and following gen (117m vs ~58m), the 360/PS3 race was remarkably close.
Meanwhile everyone else fights around them for a different set of “gamer” customers, and the title goes back and forth.
PS3 and Xbox 360 were essentially a tie, but sony has maintained a pretty healthy lead for the other PlayStation generations.
My thought is that Nintendo in a way might’ve intentionally made the Switch’s UI so soulless and depressing to have a bigger differentiator with the Switch 2
The UI has been largely static since launch in 2017.
If anything they would have been differentiating from 3ds/WiiU.
🤞
Hopefully they let the OG switch titles run with more horsepower.
It would be simpler for them to drop the clock cycle on the new hardware down to match the original hardware when running the BC titles, that way they don’t have to do as much testing to look for side effects.
That’s kind of expected, even without weird peripherals.
Every time a console offers platform level BC there are a few games that uses some undocumented trick to run on the original hardware and end up having trouble on the new hardware.
This is how Sony presents the situation, stating that 4000+ ps4 titles will work on ps5 and then naming the few that don’t:
https://www.playstation.com/en-au/support/games/ps5-backward-compatibility-games/#only
IIRC the list was a little bit longer at first but some devs patched their titles to fix compatibility.
We haven’t officially seen the specs yet but it seems safe to say they are more powerful and that “Switch 2 exclusive games” can access that power. That will mean its more like DS/3DS (or PS4/PS5) in that the new gen will get its own library but will still have access to the sizable software catalogue from the earlier gen.
Fair enough.
Its exactly the kind of thing the Stop Killing Games campaign is trying to help with.
Keeping an internet facing service online is unfortunately expensive if you want to keep it patched.
The need to migrate to a new OS every few years to keep the security updates going does force them to weight the pros and cons periodically.
I don’t like it happening but I can see how they can decide to pull the plug.
25+ games over 40 years
https://en.wikipedia.org/wiki/Carmen_Sandiego_(video_game_series)