As the title says. Anyone able to explain to me like a particularly slow child why all of a sudden my rendering view with lights, etc… come out as blue and pink, whereas the material preview mode is correct?

  • TacticalToothbrush@discuss.tchncs.de
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    1 month ago

    hiro8811 might be right about blue light object.

    try this…

    • add new object, maybe monkey (2m default size, no material)
    • disable other objects both eye and camera icon or just delete them from the scene, one by one until it stop being blue
    • if the monkey is still blue then it’s something in the world material or render settings or compositor

    The light that loads when you start a new project. I just think of it as “the sun” because it not a directed light a spotlight.

    The sun… IRL behave like a point light so you are technically correct XD
    The “sun” type light is there so you don’t have to move point light 149,597,870 km away from your scene center (you can’t and it will break blender)