CodyIT@programming.dev to Game Development@programming.devEnglish · 27 days agoSetting timers in simple games (feat. the frame rule)lynn.github.ioexternal-linkmessage-square2linkfedilinkarrow-up111arrow-down10
arrow-up111arrow-down1external-linkSetting timers in simple games (feat. the frame rule)lynn.github.ioCodyIT@programming.dev to Game Development@programming.devEnglish · 27 days agomessage-square2linkfedilink
minus-squarebrisk@aussie.zonelinkfedilinkarrow-up2·27 days agoIf you store your timers in absolute time and keep them sorted, you only ever need to check the first timer rather than decrementing every timer every step.
If you store your timers in absolute time and keep them sorted, you only ever need to check the first timer rather than decrementing every timer every step.