Hetzner is one of the go-to server providers for Fediverse instances, in part due to its cheap offerings while still providing high quality service. However, Hetzner has announced a price adjustment, which has increased the prices of some servers as much as 3-4 times the original. This kind of ruins the point in using Hetzner, as the main appeal was Hetzner’s cheap server prices.

Some of their servers haven’t increased an insane amount, for example, the CAX41 offering has gone from €31.49 monthly to €40.99 (30% increase). Others are much higher though; CPX41 has gone from €38.99 monthly to €120.49 (209% increase)!

To any Fediverse admins using Hetzner, how would you see this affecting your instance? Will you be migrating to a different service or sticking with Hetzner even with the price hike?

Correct me if I’m wrong, but I believe existing servers will be grandfathered in to the old price point, so that will certainly buy some time to find a potential alternative.

I personally am using Hetzner for my Mbin instance, but the price increase doesn’t seem completely unreasonable for the specific server I am currently using. I do not see myself needing to rescale the server any time soon, so I should be able to keep the old price anyway.


Hacker news discussion: https://news.ycombinator.com/item?id=48540844

Hetzner price adjustment table: https://docs.hetzner.com/general/infrastructure-and-availability/price-adjustment/

    • melroy@kbin.melroy.org
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      11 hours ago

      Back in the days you were able to host your own game server like Cod or bf2 and many many other fps games. Like soldier of fortune and more. Allowing you to be the host, but rather than also being a player a game server is a headless server that hosts a game, so people can join the server (24/7). Often by using the public IP address.

      The mear fact I need to explain what this is makes me really sad. Nothing personal to you but in general sad. Since those game servers hosted by dedicated people across the world make gaming so much more fun. More caring and more decentralized. This also means that the multiplayer gameplay can’t never die.

      Today I guess there is no server executable being shared. Everything is fully in the hands of the game studio/publisher. Hence running a game server makes it possible to keep multiplayer working. This is also exactly the case. There area still Cod4, counter strike, bf2, crysis, halo 1, sof double helix and may of those old games alive. No stupid single point of control.