I’m making a boomershooter and to facilitate level design, I made square modular pieces that snap together. Right now, I’m having to hit R, Z, 90 or 180, or -90 and it’d be three to four times faster if I could hit a single key.
I’m playing openRCT2 right now and it’s nice just hitting one key to rotate things in that. I wish I had that for building my levels in Blender.
Essentially what you are looking for is a macro recorder.
I am not sure if blender has one built in but a quick search brought up some options. Such as the add on talked about here
You can set up macros at the OS level, like pressing a specific key on your keyboard (or a combination) will execute a series of buttons with slight delays.
Like you press shift + r, and your OS or the macros program will execute, R key, wait 10ms, press Z key, wait 10ms and press 90 or whatever.
I think there’s a program called input-remapper on linux which can do this. It works on x and wayland both.


